- Ancestry. Pick your animal and take its card.
- Voice. Pick your inner power, take its card and one first-level power card.
- Gear. Roll a row on your voice's pack table and take all the cards.
- Traits. Put 2 in your best two and 1 in the other two.
- Memories. Pick two (or roll on the Memories table).
- Put it all together. Fill in your starting numbers, name your hero, and tell the table one thing they'd notice first.
Your ancestry determines how you look, how big you are, how you move and which body parts you have. Each provides a unique ancestry power to use.
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